Turning Dreams into Playable Realities
Hi, I’m Vagner, the solo developer behind Estudio Zanzerten. My passion for drawing and game development led me to create this studio with a dream of bringing beautiful and fun games to life. Each game I work on is a labor of love, designed to tell compelling stories through immersive gameplay and stunning visuals.
My Journey So Far
Over the years, I’ve had the privilege of helping friends bring their game ideas to life, contributing to projects like a shooter, a pinball/foosball hybrid, and even porting a Unity game to the Nintendo Switch. I started working on a personal simple project —Hana’s Dreamworld Adventure but on december 2024, I got some really good news – I was selected to build a prototype of a game I had the idea in 2021.
This game is called Iuna and the Mistress of the Waters, a 3D top-down action adventure game that takes place in a fantasy world inspired on the Colonial Brazil, its folklore and indigenous mythology.
From paper to reality
Join me on this exciting journey as I develop the prototype for Iuna and the Mistress of the Waters, a game that started as a final project for my game design course and now has become my greatest challenge so far.
Thank You for Visiting
Thank you for stopping by Estudio Zanzerten. I’m excited to share my work with you and hope you’ll join me on this creative journey!